Academy Curricular Exchange
Columbia Education Center
Mathematics



TITLE:  MULTIPLICATION BINGO

AUTHOR:  Elizabeth Lofties, St. Charles Borromeo;
         Oklahoma City, OK
GRADE LEVEL:  3rd-5th

OVERVIEW:  After students have mastered multiplication
facts, this game can be introduced as a way to reinforce
learning.

PURPOSE:  A fun way to practice the multiplication facts.

OBJECTIVE(s):
1.  Follow directions
2.  Use prior learning of multiplication facts to score a
    bingo.
3.  Have fun with Math.

MATERIALS:
Student Materials:
     2 pieces of construction paper per student
     pencil or marker
     scissors

Teacher Materials:
     1 piece of notebook paper
     pencil

ACTIVITIES AND PROCEDURES:
                 Setting up the gameboard:

1.   Each child needs two pieces of construction paper.
2.   Instruct the students to take one piece of paper and do
     the following:
     a.  Fold in half from top to bottom.
     b.  Fold again from top to bottom.
     c.  Fold in half from side to side.
     d.  Fold again from side to side.
3.   When the students open the paper, there should be 16
     squares.
4.   As you call out the products of sixteen multiplication
     facts, the students write those products in  a
     different square.  Keep a list for yourself of the
     facts that you are using that day.
5.   Students should fold the second piece of paper exactly
     as they did the other.  Using scissors, cut out the
     squares so that there are sixteen pieces of paper to
     use on their gameboard.

                     Playing the game:

1.   Decide which kind of bingo you want to play.  Some of
     the games we play are:  (a) horizontal, (b) vertical,
     (c) diagonal, (d) postage stamp (four in the top right
     hand  corner), (e) "L" (four on the left and four on
     the bottom), (f) bulls eye (four in the center) (g)
     picture frame (all but the four in the center), (h) "X"
     (two diagonals).  Your students will come up with other
     ideas.
2.   Using the list of sixteen multiplication facts, call
     out the factors only.  For example, you say "2 x 5".
     The students must know the product, find it on their
     gameboard, and cover it with a piece of paper.
     Students are not allowed to tell other students what
     the product is.
3.   Continue calling out facts until someone gets a bingo.
     Be sure to mark on your master copy the facts you
     called, so you can check your winner to see if he/she
     covered the correct products.
4.   Keep a record of who wins the most games.  That student
     could be the first in line for the day, have extra free
     time, be excused from the day's homework, etc.

TYING IT ALL TOGETHER:
     This is a fun way for students to use their knowledge
of the multiplication facts.


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John Kurilecjmk@ofcn.org