Academy Curricular Exchange
Columbia Education Center
Science



TITLE:   "OH DEER!"

AUTHOR:     Patty Dalton, 5th Grade Teacher, Reno, Nevada

GRADE LEVEL:   4-6, Science-Environmental Education

OVERVIEW:  This lesson in environmental education is necessary 
to show children the interdependence of animal life  with 
their environment.

PURPOSE:   With our planet in the serious condition it exists 
today, children need to see the plan of nature so that they 
can understand the need to preserve and protect our resources.

OBJECTIVES:   Students will be able to:
1) identify and describe food, water and shelter as three
essential components of habitat.
2) describe the importance of good habitat for animals.
3) define "limiting factors" and give examples.
4) recognize that some fluctuations in wildlife populations
are natural as ecological systems undergo a constant change.

RESOURCES/MATERIALS:  Project Wild, Western Regional 
Environmental Education Council

ACTIVITIES AND PROCEDURES:
--Describe the fundamental necessities of animals: food,
water, shelter and space in a suitable arrangement.

--Demonstrate to students that without these essential
components, animals cannot survive.  Do this by playing "Oh
Deer!"

--Have students count off in fours, with all those sharing
the same number gathering in certain corners of the
classroom. (This game is best  played outdoors but may be
adapted to inside play.)

--Mark off two parallel lines on the playground or floor
that are about ten to twenty yards apart.

--Have all the "ones" behind one line and all the rest
behind the other line.  The "ones" will become the deer.

--The other students will become the components of habitat:
food, water, shelter and space.

--When a deer is looking for food, it should clamp its hands
over its stomach.  When it's looking for water, it puts its
hands over its mouth.  When it is looking for shelter, it
holds its hands together over its head.  When it is looking
for space, it should hold its arms straight out at its
sides.  A deer can choose to look for any of these needs
during each round, but it cannot change what it is looking
for in that round.  It can change in the next round if it
survives.

--The students who are the components of habitat may choose
which they will be at the beginning of each round.  They
will depict that component in the same manner as the deer.

--The game starts with all players lined up on their
respective lines and with their backs to the students at the
other side.  The teacher asks all students to pick their
sign.  When they are ready, count: "One...two...three."  At
the count of three, the students turn and face each other
showing their signs.

--The deer run to the habitat component they are looking for
and take that component back to the deer side of the line.
(This represents the deer's successfully meeting its needs
and reproducing as a result.)  Any deer that fails to find
the component it was seeking dies and becomes part of the
habitat, joining the students on the habitat side.

--The teacher keeps track of the number of deer at the
beginning and ending of each round.  Continue play for
fifteen rounds.

--At the end of fifteen rounds discuss the activity;
encouraging the students to talk about what they experienced
and saw.  The herd grows in the beginning, then some must
die as the habitat is depleted.  This  fluctation is a
natural process unless factors which limit population become
excessive.

--Discuss what excessive limiting factors are: drought,
fires, deforestation, uncontrolled hunting.

--The teacher should make a line graph of the number of deer
alive at the end of each round to show that it is naturally
cyclical.

--Have the students summarize what they have learned from
the activity.

--If the game is played again, be sure to include the
limiting factors.  For example, if their is a drought no
student on the habitat side can choose water as their
symbol.

--A new graph can be made to show the difference made in the
natural cycles.

TYING IT ALL TOGETHER:  When students have played the "Oh
Deer" game it helps them to understand the interdependence
of animals on their environment.  Hopefully, they will see
that as human beings they can be a part of the limiting
factors which effect our environment.  With this knowledge
they may become more responsible in taking care of our
ecological systems.


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