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Outline for February 3, 1998:
What is Community Networking?
7:00 class
Who I am and why I'm here
- how I found out about community networking
- first-hand experience: how to get it
- what's in it for you?
- what's in it for me?
perceived need: community decay
- quote from Schuler (p.4) about Mythic American Main Street
- technology as a destabilizing influence -- night shifts,
telephone, radio, TV
historical solutions
- public libraries -- promote democracy by making information
available to all, free of charge, and provide a shared space for learning
- community centers -- provide a shared space for socializing
and advertising upcoming events
- public broadcasting -- originally "educational broadcasting"
with lecture classes to be used in schools, later emphasis on news and
non-commercial entertainment
- Citizens' Band (CB) radio -- cheap way for anyone to
communicate at a distance with one or more others; popular in rural areas,
but largely replaced by cellular phones
- public-access cable -- allows anyone with the necessary
skills to produce a TV show for the local public, but technical skill and
expense are major obstacles, and not everyone receives cable
computer-mediated communication (CMC)
- electronic mail -- originally created to allow military
researchers to share information, e-mail allows almost instantaneous,
asynchronous (i.e. both people don't have to be available at the same
time) communication
- bulletin boards (a.k.a. conferences) -- like shared
e-mailboxes, bulletin boards allow any user to "post" a message which a
number of other people can then read, so entire meetings and conversations
can be moved online
- interactive chat -- two or more people communicate
synchronously; everything each one types immediately appears on the
screens of the others
- Bulletin Board Systems (BBSes) -- inexpensive software
available in the 1980s allows anyone with a personal computer and a modem
to provide CMC to anyone else who has a computer and modem
- newsgroups -- like conferences, except archived on multiple servers so that if any one server breaks down, the newsgroup continues unaffected
- Fidonet -- in the late 1980s, BBSes all over the world
cooperate to share e-mail and newsgroups ... by calling each other
long-distance
- the Internet -- a permanent network of computer networks
allows anyone with a computer and modem to use CMC very quickly and
inexpensively with anyone else in the world
CMC as compared to other media
- face-to-face interaction -- CMC allows less non-verbal
communication (and therefore more frequent miscommunication) and requires
more knowledge and skill
- paper -- e-mail is much faster than postal mail and often more
reliable but less permanent; people often print their e-mail to keep a
record
- telephone -- CMC allows less non-verbal communication than
even the telephone, but it is more permanent and asynchronous
- fax -- e-mail is almost exactly like a fax, but the
receiver's equipment need not be turned on at the time the message is
sent, and e-mail leaves no paper record unless printed; conferences are
unlike broadcast faxes in that only one copy of the message exists
- bulletin boards -- real bulletin boards quickly become
cluttered; electronic conferences allow multiple separate conversations,
are automatically cleaned, and can be searched for key words
- broadcasting -- unlike a broadcasting station, CMC is
interactive: a "viewer" can "broadcast" a response
"community network" is an ambiguous term
- people have social "networks" already: who to talk to about what
- computer networks are usually connected all the time, not
temporarily like BBSes
- Free-Nets -- BBSes which offer free access to CMC, run on
voluntary contributions and grants, and were affiliated with NPTN
- civic networks -- Web sites on the Internet, funded by local
government to provide local information and inexpensive Web pages for nonprofit organizations; generally not interactive
- wired cities -- attempt to get as many computers in town as
possible physically on the Internet and then encourage access to local
information; best example is Blacksburg
Electronic Village
- inter-city networks -- literally "community networks" -- rural communities networked to each other with fiberoptic cable, primarily for distance learning and telemedicine
CNs as compared to the Internet and online services
- the Internet is "distributed" -- it has no center and no
location, therefore any community formed there is "virtual" (not
geographical)
- commercial "online services" (e.g. America Online,
Compuserve, Microsoft Network, Prodigy) are centralized, but generally try
to get a nationwide or worldwide usership, so community is as "virtual"
as that on the Internet
- exceptions: many CNs (notably Cleveland Free-Net) have become
Internet destinations, and the WELL (a commercial online service) has
maintained a local (San Francisco) flavor
- virtual communities have some advantages, primarily stability
potential benefits of CNs
- teledemocracy -- a variety of views can be made freely
available to all, resulting in an informed populace
- education -- exposure to information encourages learning, so
if academic information is supplied, theoretically people will learn it;
also, CMC is a relatively painless way to learn to use computers
- community development -- when people come together on a CN,
they meet neighbors they might not otherwise have met and make new
friendships as well as functional relationships
- equal opportunity through anonymity -- if no one can see that
you're a member of a minority group, you may be treated more fairly than
in face-to-face interaction
- economic development -- small businesses can use a CN to
advertise just as well as larger stores can; also, the presence of a CN
may boost demand for computer products and services
- quality entertainment -- conferences are generally
"moderated" (politely censored), so most conversations are suitable for
all ages
Who uses CNs, and why?
- teenagers -- technology is "cool," nobody can tell how young
they are, and a computer can often react more quickly than people do in
face-to-face interaction
- minorities and the handicapped -- people who can't get out in
public or prefer not to do so because of disabilities or physical
appearance can use CMC with much less fear of discrimination
- the poor -- in cities with an aggressive community-outreach
program and easily accessible public terminals, the poor and even homeless
have been known to use CNs to their advantage
- government officials -- CNs provide another way to receive
feedback from (the educated portion of) the voting public
- nonprofit organizations and small businesses -- CNs provide
an inexpensive or totally free way to advertise services
- young white males -- in spite of free service and anonymity,
the majority of CN users tend to be the most advantaged members of society
who face the least discrimination and are able to pay for a commercial
service
Community Networking Rule #1: a CN must arise from the community
itself, not from outside it.
8:00 Optional workshop: Dreams e-mail
- how e-mail works: analogy to US Postal Service
- letter = message
- envelope = packet
- addressee = username
- street address = computer name
- city, state = IP domain (e.g. grin.edu, microsoft.com, ofcn.org)
- zip+4 code = IP number
- envelopes/packets are routed from one city to another until they
reach their destination, and if one connection is bad they'll take a
different path
- an envelope/packet may be sent from any mailbox or post office
(Simple Mail Transfer Protocol (SMTP) but it may only be received from its
recipient's mailbox (Post Office Protocol)
- the VAX as a minicomputer
- all computers except personal computers (currently those running
Windows 95, Mac OS) support multiple simultaneous users -- "time sharing"
- each user must "log in" with a password, so everything the computer
done can be traced to a specific user's instructions
- Grinnell's academic VAX can support more than 100 simultaneous users
before it slows down perceptibly
- Dreams is in many ways an old-fashioned mail program (doesn't use
SMTP, POP, or file attachments), but Grinnell uses it because it forces
accountability (you have to log in before you can send mail) ... and
because an alumnus wrote it!
- logging onto the VAX
- sending e-mail with Dreams: TELL USERNAME, ctrl-z to send
- receiving e-mail with Dreams: MAIL, MAIL/NEW/PAGE, and MAIL/DIR
- ANSWERing, FORWARDing, and DELETing messages
- To use a text editor while writing a message, press PF1 (Num Lock),
then type EDIT at the menu. Use the arrow keys to move around within the
editor.
- When you're done editing, hit control-e to Exit the Editor. If you
accidentally press control-z instead, just type EXIT at the resulting "*"
prompt to get back to the menu.
- Within the editor, press keypad-. to start selecting text. Keypad-6
will "cut" the selected text, and PF1 followed by keypad-6 will "paste"
it. PF1 followed by keypad-8 will "wrap" the selected text to the full
width of the window.
- For help with keypad commands, press PF2 (just right of PF1/Num Lock).
- To respond to a message, quoting the original message in your
response, type ANSWER/AUTOEDIT/EXTRACT. (A/AU/EXT for short.) To send
your response to the list, FORWARD/AUTOEDIT/EXTRACT GRINNET. (That's
F/AU/EXT GRINNET for short.) Be sure to delete the parts of the quoted
message that you don't intend to respond to.
- To save a message to a text file in your VAX account, type OUTPUT
FILENAME.TXT, where FILENAME is any name you choose.
- To include a saved text file in a message you're currently writing,
type @FILENAME.TXT on a line by itself in the message. This doesn't work
within the editor.
- To print a message, type OUTPUT/PPORT. O/P will work.
- EXITing from Dreams and logging out
Return to the course syllabus.